As of 21w10a, Minecraft now uses a shader-based rendering system (OpenGL 3.2). This means you can alter the way Minecraft renders its blocks/items/entities using resource packs!
TWITCH: http://www.twitch.tv/phoenixsclive
1.17 shaders:
Ball.https://t.co/CymqRXIgHE pic.twitter.com/YjWJzPHqtN
— Phoenix SC / Hamish (@phnixhamsta) March 11, 2021
More info (slicedlime): https://youtu.be/UTZfKR4Kq80
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#Minecraft is a game about breaking and placing blocks, developed by Mojang.
Minecraft: https://minecraft.net/
#PhoenixSC #Creative