We’re getting ever closer to Minecraft Java Edition 1.15 – here’s 19w46a with bee-related advancements and lots of bug fixes! Let this comprehensive tour guide you through all the changes.
This is an unofficial update video based on the official changelog as well as information gathered by the community and public posts by the developers. You can find the official announcement here: https://www.minecraft.net/en-us/article/minecraft-snapshot-19w46a
How to get a Minecraft Snapshot or Pre-release: https://www.youtube.com/watch?v=-gWUURjTaL0
Silentwisperer’s Bug Report Tutorial: https://www.youtube.com/watch?v=YmMjqGPmgsA
The Minecraft JIRA (bug tracker): https://bugs.mojang.com/browse/MC
Minecraft news playlist: https://www.youtube.com/playlist?list=PL4ZS2guXqa_jrD_9AGgzp9ZEntWkNDOsm
What’s New in Minecraft 1.14? https://www.youtube.com/watch?v=Hv5ci1km5W0
Change highlights in this version:
Advancements:
– Added “Sticky Situation” for jumping into a honey block break your fall
– Added “Bee Our Guest” for safely collecting Honey from a Beehive using a campfire
– Added “Total Beelocation” for moving a Bee Nest with 3 bees inside using Silk Touch
Mobs:
– Wandering traders no longer sometimes run extremely fast for no reason
– Baby zombies are now spawned when right-clicking onto an adult zombie with a zombie spawn egg
– Bees now only exit through the front of the nest / hive
– Bees can take damage after leaving a bee nest or a bee hive
– Bees now sleep during rain
– Bees can now leave their nest/hive in the nether
– Bees outside of a bee hive or nest will not become angry when a player harvests honey or honeycomb from a nearby hive or nest
– Baby hostile bees now have an attacking animation
– Fixed campfire under bees not calming bees if open trapdoor is between the campfire and bee nest
– Fixed bees still mad even though there are campfires underneath beehives when there is a carpet in between
Gameplay:
– Experience orbs now appear in the same location as loot when an entity is killed
– Fixed experience disappearing after dying with gamerule doImmediateRespawn true or when respawning very quickly
– All foods are now edible in creative mode
– Fixed anvils glitching out and making noise when dropped on shulker
– Fixed sand dropped on boats updating cacti, sugar cane, and bamboo causing them to grow very quickly
– Fixed saplings trying to grow on the highest block above them
– Fixed Furnace Minecart taking anything as fuel
– Fixed hand animation issues for: Attempting to place a painting, right-clicking armor stand/item frame, Making tamed parrots sit/stand, the ender eye being unavailable, eating or drinking, clicking on a fully-healed iron golem with an iron ingot, attempting saddle a baby pig
Worlds:
– Bonus chest no longer sometimes spawn in the air or over grass
– Fixed savanna biomes having a lot more grass than before
– Fixed giant spruce trees occasionally generating very short
– Fixed leaves of acacia trees generating differently than before
UI:
– The biome blend settings have moved and now have descriptions per level
– Biome blend setting is now shown in the debug overlay
Visual:
– Boats are no longer filled with water
– The dragon fireball texture has been updated to match the new style of fire charges
– Stained glass, ice, slime block and other transparent block particles are once again transparent
– Fixed experience orbs no longer being translucent, rotated incorrectly
– Fixed breaking animation on grass block being miss-coloured
– Fixed mob and player particles being offset
– Fixed fishing line not being curved anymore
– Placing a chest next to a closing chest no longer cuts the animation in half
Technical:
– Fixed command blocks ignoring trailing spaces when checking syntax
– Fixed some commands in a command block will not run if the last character is a space.
– Attribute generic.maxHealth can now be changed for tamed wolves/dogs
Performance & Stability:
– Fixed setting render distance to values over 8 chunks freezing the game for long periods
– Performance improvements for chunk saving, rendering and light calculatons
– Fixed pretty name of int array tag is wrong
– Crash fixes
Music: “Procrastination”, “Monolith” and “Rust” by Crinkles (https://crinklesmusic.bandcamp.com/) and outro music: “The Fire” by Amarante (http://amarante.bandcamp.com) licensed under CC-BY 3.0 (http://creativecommons.org/licenses/by/3.0/)
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#minecraft #snapshot #19w46a #minecraft1.15 #1.15