Minecraft Just Changed Forever ▫ Minecraft 1.18 Experimental Snapshot 1 ▫ Caves & Cliffs Update Pt.2


Minecraft has published Minecraft 1.18 Experimental Snapshot 1, the latest Java Edition snapshot for the Caves & Cliffs Update Part 2. And it may have changed the game on a fundamental level.

This update introduces new mountain biomes (lofty peaks, snowcapped peaks, grove, meadow, and snowy slopes), lush caves and dripstone caves to natural world generation. The surface terrain now has a much wider range in terrain elevation, regardless of biome – so deserts, forests, plains, jungles, and so forth can generate on hilly terrain without a ‘hills’ biome variant, and the results can be stunning.
The other major change is that hostile mobs will only spawn in complete darkness – block light level 0 – so torches are now twice as effective, and lighting blocks with levels below 7 can now contribute to spawnproofing. But this may introduce other problems players will have to overcome!

In this video, I explore these features in Survival Minecraft before going into Spectator and Creative mode for side-by-side comparisons of new blocks.

World seed (random): -1618043529276766251

The snapshot also re-introduces other world generation changes like new world height and depth, new ore distribution, new cave generation, huge veins of ore, and local water levels (aquifers). It’s worth noting that this is an *Experimental* snapshot, and any of the changes in this snapshot could change again before a full release arrives!

There’s plenty more to these updates, and you can find the full changelog here, along with instructions for how to install the snapshot: https://www.minecraft.net/en-us/article/new-world-generation-java-available-testing

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